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Thu, Jul 10th - 11:18AM

Photoshop tutorial making an eye
Eyeball. Colour Pupil and Iris
 Eye image 5
This is a texture that I found to be very effective for the Iris of an eye.

 Start by creating a new file around 1000 pixels square. Your colour palette should be set to Red foreground, white background or You can use Red foreground, black background if you want flecks of red in your iris. Filter/render/clouds Filter/texture/stained glass/ cell size 10/ light intensity 4/ border 3 Filter/blur/radial blur zoom/distance 80

Eye image a1

Image/Adjust/Invert Image/adjust/exposure (adjust for more contrast)

Eye image 1

New Layer.
Draw circle on a new layer. Almost filling the canvas. Feather 1 pixel and fill with black. Next from the drop down menu, Select, modify/contract/ set to 6. Feather the selection by 5, delete. You should now be left with a dark ring. On a new layer draw a new circle for the pupil, not too big and fill with black.

In the Layers pallet, select this layer and add outer glow. Choose a green that compliments the blue textured iris. Make it wide and diffused, just play with the setting until you are happy.

Eye image 2

On a new layer create the highlights
by drawing a circle and filling with whit, but use the graduated fill set to colour to transparent. Shape the catch light how you like, but bear in mind you should be following the curvature of the “ball” of the eye. Eye image 3
On new layers add more catch lights
or reflections as you so desire and vary the transparencies of the layers to get varying degree of reflections.

To finish
, select with the magic wand the outside of the larger circle. Keep the selection active and create a new layer and fill the selection with white. A final burning in of the mid-tones around the edge of the eye should create a further illusion of a bulge in the eye. Eye image 4
Update!!
Eye image 5

I made the iris outer glow a bit brighter. Added another outer ring underneath the existing one with a thicker and heavily feathered dark green. Then on the "iris rays" layer, i used the smudge tool to create the dividing line between the green glow and the outer colours. I added a more convincing highlight!!
Back to restorations in the next post. If you would like to download an action that automates most of this then you can get it here.

I will be revisiting this post to produce a more realistic eye soon...stay tuned!

Comment (4)


Thu, Jul 10th - 11:15AM

Photoshop tutorial, text bathed in light
  Making text bathed in light

Start by creating a new file around 1000 pixels square. Your colour palette should be set to white foreground, black background Fill the layer with black Create a new layer, with this layer Choose
filter/render/clouds

 Text in light image 1

Next filter/texture/stained glass enter cell size 10, border 2, light intensity 3, click ok Next Filter/blur/motion blur. Set angle to 90 blur amount 400 Set blending mode of this layer to “Hard light”

Text in light image 2

Next select all “ctrl A” and edit/transform/perspective tweak until you are happy with the angle of light. We are trying to go for a “coming down from above” look. Take a big soft eraser brush and erase the hard edges of the perspective transformation.

Text in light image 3

If you like you can now crop the canvas to encompass the best shafts of light to an image of landscape proportions.

Add new layer
Select text tool and white text Type your word or slogan

Text in light image 4

Enlarge so that the text
is two thirds of the canvas size. Duplicate this layer Set the top layer of text to blending mode “exclusion” Set the bottom layer of text to blending mode “difference” Now using the selection tool to make the bottom layer active, use the arrow keys to nudge the layer off set slightly by around two nudges or two pixels to give the text a 3D effect. Finally position the text in a good shaft of light

Play with the fonts
and bevel and emboss or other filters to make you text stand out even more.

 Text in light image 5
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Thu, Jul 10th - 11:12AM

Text and waves tutorial
Making waves in Photoshop

Start by creating a new file around 3000 pixels square. Your colour palette should be set to white foreground, black background Choose filter/render/clouds then Filter/blur/motion blur angle 0, around 350 At this point I though the contrast was a bit lacking for the effect I was trying to create so I hit the auto levels button

More blurring
. Filter/blur/motion blur around 350

Smooth out the blur
effect slightly with filter/noise/median. Set to around 20

 Making waves image 1

Select all and use the Edit/transform/perspective to crunch down the perspective so it looks like the waves are heading off into the distance. You will then need to use the “scale” from the same menu to squash this down vertically to stretch out the waves even more. And then scale it wider for more stretching. Another quick auto levels to adjust the contrast again.

Now we add some lighting effects to bring in some enhancement of the waves.
Convert image to RGB mode if not already. Use filter/render/lighting effects single spot and have a play with what give the most pleasing contrast enhancement to the waves. Something central and above gives a moonlight sea effect. Crop the image to encompass the best bits of the sea.

Making waves image 2

Please take note here. The waves are completely random and you will end up with different looking waves to me.

Add new layer
Select text tool and white text Type your word slogan or company name Enlarge so that the text is a good size.

Duplicate this layer Set the top layer of text to blending mode “overlay” Set the bottom layer of text to blending mode “exclusion” bevel and emboss text of the top
layer using the layers pallet.

 Making waves image 3

Add reflection
, by duplicating the text layers and selecting them both. Rasterize these layers and merge them together. Edit/transform/scale and drag from the top through to the bottom to scale the words upside down, about two thirds height of the original text. Edit/transform/perspective and widen out the words to give a slight perspective.

 In order for the next bit to work we need to scale down the whole image to around 400 to 600 pixels wide. Make a rectangular selection around the lowest part of the perspective text and feather to around 10 pixels and delete. This is to fade the text into the water. You may need to adjust the levels or brightness to get the effect you like best. Now from the filters menu select distort/ripple/ -100 Finally adjust the opacity till you are happy with effect.
 
Making waves image 4

If you like you can add a colour overlay layer to blue. More to come in the next post...
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